Project 3: Java Programming
Boom for Windows: Modify the Boom program to output to the
applet window, rather than to System.out.
You will need the following modifications:
- Move the count-down code into the paint method. Each time the
screen is painted, you will re-run the count-down code to generate
the screen.
- To use drawString, you will need to change the integer count
into a string. Use String.valueOf(count).
- The second and third arguments to drawString are the x and y
coordinates at which the string is drawn. You will have to increment
y by a certain number of pixels to have the count-down descend the
screen.
- Use gc.setColor(Color.red) to paint
Boom! in red.
Copyright 1998 Burton Rosenberg; All rights reserved.